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Developing winning learning activities that support learning transfer


Friday, July 30, 2021 - 11:00 to 12:00

Overview of the topic:

In most situations, a carefully selected game or activity will support the trainer in attracting and maintaining interest in their session. If they are not playing, they are straying, so it is important to find the ying and yang relationship between the content and supporting activities. Remember, games are not the antithesis of content. They help to challenge, reinforce, persuade, refocus and reassure participants. This session provides thirteen (13) fun and engaging activities that can be used to support learning transfer.

Key Outcomes:

    •    Develop an awareness of how to use training games to build enthusiasm and reinforce learning

    •    Build a toolkit of practical activities that can be used to engage participants

    •    Identify specific activities that can be used to support learning transfer

    •    Enable greater control of sessions, through holding participant attention.